Monday, December 15, 2008

The Distance learning in Athabasca University
In the Athabasca University in Canada there are many ways of interaction. For example: learner-learner interaction and learner-teacher interaction. A learning community has existed in this university. Through this community, the learner can interact with other learners whether they are registered in the same courses or not. Also, he/she can interact with the tutors, professionals, former students, family members, informal lifelong learners and mentors.

In this learning community several software tools and learning objects are used to help in the interaction process. Students can participate in online discussion boards. There are also some enabling software help in the interaction process. These are:
1. “Introducer systems” (MeetUp, Udate, Ryze, Tribe) connect a broad spectrum of web users.
2. WIKIs and systems such as LiveJournal allow the informal creation and ongoing development of group diaries, commentaries and other documentation of individual and group activities.
3. Chat rooms are already in use by the AUSA (The Athabasca University Students’ Association) but more elaborate text, such as those facilitated by MOOs (MUD object oriented) which is a text-based online virtual reality system to which multiple users (players) are connected at the same time and MUDS (Multi-User Dungeon, Domain or Dimension) that is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms.
4. Graphic virtual worlds (e.g. http://www.there.com/) could also be usefully employed to facilitate real time interaction. The university also has already implemented several types of services including a “Study Buddy” service, regional coffee groups, mentoring contacts, and various “birds of a feather” groups such as one for students who are single mothers. Also, the learner-teacher interaction in this university can be done through frequently asked questions, library tutorials and responses to Call Center queries.
One of the software used in interaction in Athabsca University is THERE. This software is free and you can install it on your desktop. You have to register to log in this software. This is the interface of this software.

There are many tools of communication in this software such as Voice Chat, Mail, Activity Flags, My profile, Eye Monitor and other tools.
Also there is a forum to discuss any topic you want with others.
Reference:
Anderson, T., Annand, D., Wark, N. (2004, October). Interaction in Learner-Paced Learning. Retrieved on17/09/2008 fromhttp://cider.athabascau.ca/research/researchCurrent/Interaction

Wednesday, October 22, 2008

IVCi Video conferencing

IVCi Video conferencing




Video conferencing (also known as VTC) is about connecting people. It's about ensuring that your employees are communicating at their very best with fellow employees and customers alike, regardless of their location.
IVCi will also help you evaluate whether or not you can use your own IP network.
Video conferencing systems come in a variety of form factors that can be integrated into new and existing audio visual systems. Video conferencing can utilize one or more cameras for capturing images of participants. The same audio system used for voice conferencing and presentation support can be used with video conference systems allowing you to take advantage of other resources.
In addition to providing the ability for face-to-face communications, properly equipped video conference systems allow users to share presentation materials from video source devices and computers

Benefits of Video Conferencing:
1-Video Conferencing Increases Productivity
2- Video Conferencing Saves Money
3- Video Conferencing Saves Time

The components required for a VTC system include:
Video input : video camera or webcam
Video output: computer monitor , television or projector
Audio input: microphones
Audio output: usually loudspeakers associated with the display device or telephone
Data transfer: analog or digital telephone network, LAN or Interne

Advantages of Video Conferencing:
1. Connecting people with the services they need to operate effectively and minimal investment.
2. By eliminating geographical restrictions.
3. Meetings can be held with selected participants in a controlled setting .
4. The ability to share, coordinate and evaluate digital or audio presentations from the other side of the world can be performed in seconds.
5. Reducing and, eliminating the need for others to travel to a pre-determined conference site.

The disadvantages to this are: -
1. Volume of transmitted data
2. cost
3. Legal implications
4. Instant delivery

Tuesday, September 23, 2008

From email

Let silly things hurt you

the interaction in Athabasca University

In the Athabasca University in Canada there are many ways for learner-learner interaction and learner-teacher interaction.A learning community has existed in this university. Through this community, the learner can interact with other learners whether they are registered in the same courses or not. Also, he/she can interact with the tutors, professionals, former students, family members, informal lifelong learners and mentors.In this learning community several software tools and learning objects are used to help in the interaction process. Students can participate in online discussion boards.There are also some enabling software help in the interaction process. These are:1. “Introducer systems” (MeetUp, Udate, Ryze, Tribe) connect a broad spectrum of web users.2. WIKIs and systems such as LiveJournal allow the informal creation and ongoing development of group diaries, commentaries and other documentation of individual and group activities.3. Chat rooms are already in use by the AUSA (The Athabasca University Students’ Association) but more elaborate text, such as those facilitated by MOOs (MUD object oriented) which is a text-based online virtual reality system to which multiple users (players) are connected at the same time and MUDS (Multi-User Dungeon, Domain or Dimension) that is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms.4. Graphic virtual worlds (e.g. http://www.there.com/) could also be usefully employed to facilitate real time interaction.The university also has already implemented several types of services including a “Study Buddy” service, regional coffee groups, mentoring contacts, and various “birds of a feather” groups such as one for students who are single mothers.Also, the learner-teacher interaction in this university can be done through frequently asked questions, library tutorials and responses to Call Center queries.


One of the software used in interaction in Athabsca University is THERE. This software is free and you can install it on your desktop. You have to register to log in this software. This is the interface of this software.



There are many tools of communication in this software such as Voice Chat, Mail, Activity Flags, My profile, Eye Monitor and other tools.


Also there is a forum to discuss any topic you want with others.




Reference:
Anderson, T., Annand, D., Wark, N. (2004, October). Interaction in Learner-Paced Learning. Retrieved on17/09/2008 fromhttp://cider.athabascau.ca/research/researchCurrent/Interaction

Interaction in Athabasca University







In the Athabasca University in Canada there are many ways for learner-learner interaction and learner-teacher interaction.
A learning community has existed in this university. Through this community, the learner can interact with other learners whether they are registered in the same courses or not. Also, he/she can interact with the tutors, professionals, former students, family members, informal lifelong learners and mentors.
In this learning community several software tools and learning objects are used to help in the interaction process. Students can participate in online discussion boards.
There are also some enabling software help in the interaction process. These are:
1. “Introducer systems” (MeetUp, Udate, Ryze, Tribe) connect a broad spectrum of web users.
2. WIKIs and systems such as LiveJournal allow the informal creation and ongoing development of group diaries, commentaries and other documentation of individual and group activities.
3. Chat rooms are already in use by the AUSA (The Athabasca University Students’ Association) but more elaborate text, such as those facilitated by MOOs (MUD object oriented) which is a text-based online virtual reality system to which multiple users (players) are connected at the same time and MUDS (Multi-User Dungeon, Domain or Dimension) that is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms.
4. Graphic virtual worlds (e.g.
http://www.there.com/) could also be usefully employed to facilitate real time interaction.
The university also has already implemented several types of services including a “Study Buddy” service, regional coffee groups, mentoring contacts, and various “birds of a feather” groups such as one for students who are single mothers.
Also, the learner-teacher interaction in this university can be done through frequently asked questions, library tutorials and responses to Call Center queries.






One of the software used in interaction in Athabsca University is THERE. This software is free and you can install it on your desktop. You have to register to log in this software. This is the interface of this software.









There are many tools of communication in this software such as Voice Chat, Mail, Activity Flags, My profile, Eye Monitor and other tools.









Also there is a forum to discuss any topic you want with others.








Reference:
Anderson, T., Annand, D., Wark, N. (2004, October). Interaction in Learner-Paced Learning. Retrieved on17/09/2008 from
http://cider.athabascau.ca/research/researchCurrent/Interaction

Tuesday, September 16, 2008

Welcome

WELCOME